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Hollywood’s Obsession With Adapting Complex Games Like ‘Elden Ring’ Signals Creative Bankruptcy, Not Innovation.

May 23, 2025 | Leadership & Culture | 0 comments

Written By Dallas Behling

Hollywood’s recent push to adapt complex video games like ‘Elden Ring’ isn’t a sign of creative risk-taking—it’s a glaring signal of the industry’s creative exhaustion and dependency on pre-existing IP. In this article, we’ll cut through the marketing noise and examine what’s really driving this trend, who stands to gain, and what it means for both the entertainment and gaming industries.

The Illusion of Innovation: Why Hollywood Keeps Mining Games

On the surface, Hollywood’s foray into adapting intricate games like ‘Elden Ring’ is pitched as a bold leap into new storytelling frontiers. The reality is far less flattering. These adaptations are not about creative vision—they’re about risk mitigation and capitalizing on built-in fanbases. In an era where original scripts are routinely sidelined for “franchise potential,” executives see established video game IP as a shortcut to audience engagement and box office returns.

Here’s what’s really happening:

  • IP Fatigue: Hollywood’s reliance on sequels, reboots, and adaptations has reached a saturation point. The pipeline of fresh ideas is dry, so studios are raiding the gaming world for new sources of content—regardless of whether those stories are actually suited for film or television.
  • Risk Aversion: Greenlighting a project based on a game with millions of fans is seen as “safer” than betting on an untested concept. This isn’t innovation; it’s corporate risk management dressed up as creative ambition.
  • Misunderstanding the Medium: Games like ‘Elden Ring’ are complex, nonlinear, and deeply interactive. Their appeal lies in player agency and world-building—not in linear storytelling. Hollywood’s attempts to shoehorn these experiences into a traditional narrative framework often strip away what made them compelling in the first place.

Look at recent history: for every modest success like ‘The Last of Us,’ there are a dozen forgettable or outright disastrous adaptations (‘Assassin’s Creed,’ ‘Warcraft,’ ‘Halo’). The pattern is clear—studios are chasing trends, not breaking new ground.

Who Really Benefits—and Who Loses?

Let’s be clear: the winners here are not the fans or the creative community. The real beneficiaries are:

  • Studio Executives: They get to justify bloated budgets and hedge their bets with “proven” IP, regardless of whether the adaptation serves the source material or the audience.
  • IP Holders: Game publishers and rights owners score lucrative licensing deals, often with little regard for the integrity of their original work.
  • Streaming Platforms: Hungry for exclusive content, they’ll greenlight anything with a built-in fanbase, hoping to drive subscriptions—even if the end product is mediocre.

Meanwhile, the losers are:

  • Audiences: Fans of the original games rarely get adaptations that respect the complexity or spirit of the source material. Casual viewers are left with generic, formulaic content that rarely justifies its existence.
  • Creatives: Writers, directors, and designers with original ideas are squeezed out by the relentless focus on “franchise potential.” The industry’s risk aversion stifles innovation and rewards conformity.
  • The Medium Itself: Video games are a unique art form. Reducing them to linear narratives for mass consumption diminishes their value and misunderstands their core appeal.

Ask yourself: when was the last time a game adaptation truly elevated both mediums? The answer is rare, if it exists at all. Most adaptations are exercises in brand extension, not artistic exploration.

Strategic Takeaways: What Should Real Leaders Do?

For anyone serious about the future of entertainment—whether you’re an executive, creator, or investor—the lesson is clear: stop mistaking IP exploitation for innovation. If Hollywood wants to remain culturally relevant, it must:

  • Invest in Original Voices: Prioritize new stories and emerging creators, even if it means taking real risks. The next cultural phenomenon won’t come from recycling what’s already worked elsewhere.
  • Respect the Medium: If you must adapt a game, understand what makes it unique. Don’t force it into a template that strips away its soul. Consider formats that embrace interactivity, like hybrid experiences or transmedia storytelling.
  • Measure Success Differently: Stop chasing short-term metrics like opening weekend box office or subscriber bumps. Focus on long-term cultural impact and audience loyalty.
  • Challenge Groupthink: Encourage dissent and critical thinking in greenlighting decisions. If everyone in the room is nodding along, you’re probably headed for mediocrity.

There’s no shortcut to relevance or creative leadership. Chasing the next ‘Elden Ring’ adaptation is a symptom of a deeper malaise—one that only bold, systems-level thinking can cure.

Conclusion: Hollywood’s obsession with adapting complex games like ‘Elden Ring’ isn’t about innovation—it’s about creative stagnation and risk aversion. Until the industry stops mistaking brand recognition for storytelling, audiences will keep getting hollow imitations instead of genuine breakthroughs. The future belongs to those willing to break the cycle and invest in true originality.

Written By Dallas Behling

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